﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DaoDataEntity
{
    /// <summary>
    /// 装备基本信息
    /// </summary>
   public class EquipbaseinfoEntity
    {
        int equipBaseInfoID = -1;
       /// <summary>
       /// 装备基础信息主键
       /// </summary>
        public int EquipBaseInfoID
        {
            get { return equipBaseInfoID; }
            set { equipBaseInfoID = value; }
        }
        string equipName = "";
       /// <summary>
       /// 装备名称
       /// </summary>
        public string EquipName
        {
            get { return equipName; }
            set { equipName = value; }
        }
        bool isSuit = false;
       /// <summary>
       /// 是否套装
       /// </summary>
        public bool IsSuit
        {
            get { return isSuit; }
            set { isSuit = value; }
        }
        int suitSign = -1;
       /// <summary>
       /// 套装标识
       /// </summary>
        public int SuitSign
        {
            get { return suitSign; }
            set { suitSign = value; }
        }
        string suitAttrbiExcep = "";
       /// <summary>
       /// 套装属性表达式
       /// </summary>
        public string SuitAttrbiExcep
        {
            get { return suitAttrbiExcep; }
            set { suitAttrbiExcep = value; }
        }
        string normalAttrbiExcep = "";
       /// <summary>
       /// 一般属性表达式
       /// </summary>
        public string NormalAttrbiExcep
        {
            get { return normalAttrbiExcep; }
            set { normalAttrbiExcep = value; }
        }
        string limit = "";
       /// <summary>
       /// 使用限制
       /// </summary>
        public string Limit
        {
            get { return limit; }
            set { limit = value; }
        }
        int price = -1;
       /// <summary>
       /// 出售价格
       /// </summary>
        public int Price
        {
            get { return price; }
            set { price = value; }
        }
        string equipType;
       /// <summary>
       /// 装备类型
       /// </summary>
        public string EquipType
        {
            get { return equipType; }
            set { equipType = value; }
        }
    }
}
